Kaba package y.ui ed
Classes ed
- class Button
- class Controller extends BaseClass
- class Gamepad
- class HBox extends Node
- class Key
- class Node
- class Picture extends Node
- class Picture3d extends Node
- class Text extends Picture
- class VBox extends Node
Functions ed
- func static button(b: Button) -> bool
- func static get_controller()
- func static get_pad(index: i32) -> shared![Gamepad]
- func static key_down(k: Key) -> bool
- func static key_state(k: Key) -> bool
- func static key_up(k: Key) -> bool
Variables ed
- var static dmouse: vec2
- var static link_mouse_and_keyboard_into_pad: bool
- var static mouse: vec2
- var static scroll: vec2
- var static toplevel: Node&