Kaba class World ed
...
Syntax ed
class World extends Data
var binary_file_format: bool
var dummy: i32
var ego_index: i32
var file_time: i32
var filename: Path
var objects: Object[]
var terrains: Terrain[]
var type: i32
# constructors
func mut __init__()
# functions
func add_new_terrain(pos: vec3, size: vec3, num_x: i32, num_z: i32) -> Terrain&
func add_object(filename: Path, pos: vec3) -> Object&
func add_terrain(filename: Path, pos: vec3) -> Terrain&
# nested classes
class Object
class Terrain
Nested classes ed
Functions ed
- func add_new_terrain(pos: vec3, size: vec3, num_x: i32, num_z: i32) -> Terrain&
- ...
- func add_object(filename: Path, pos: vec3) -> Object&
- ...
- func add_terrain(filename: Path, pos: vec3) -> Terrain&
- ...
Elements ed
- var binary_file_format: bool
- ...
- var dummy: i32
- ...
- var ego_index: i32
- ...
- var file_time: i32
- ...
- var filename: Path
- ...
- var objects: Object[]
- ...
- var terrains: Terrain[]
- ...
- var type: i32
- ...