Kaba class Texture ed
...
Syntax ed
class Texture
var height: i32
var width: i32
# constructors
func mut __init__(w: i32, h: i32, format: string)
# functions
func mut read(out im: Image)
func mut set_options(op: string)
func mut write(im: Image)
func mut write_float(data: @DynamicArray)
Functions ed
- func mut read(out im: Image)
- ...
- func mut set_options(op: string)
- ...
- func mut write(im: Image)
- ...
- func mut write_float(data: @DynamicArray)
- ...
Elements ed
- var height: i32
- ...
- var width: i32
- ...