Kaba class FrameBuffer ed
...
Syntax ed
class FrameBuffer
var height: i32
var width: i32
# constructors
func mut __init__(att: shared![Texture][])
# functions
func selfref color_attachments() -> shared![Texture][]
func selfref depth_buffer() -> shared[DepthBuffer]
Functions ed
- func selfref color_attachments() -> shared![Texture][]
- ...
- func selfref depth_buffer() -> shared[DepthBuffer]
- ...
Elements ed
- var height: i32
- ...
- var width: i32
- ...