Kaba class LightType ed
...
Syntax ed
class LightType
# functions
func static pure all(type: Class&) -> LightType[]
func static pure from_int(i: i32) -> LightType
func static pure parse(label: string, type: Class&) -> LightType
# operators
func pure __i32__() -> i32 # i32(LightType) -> i32
func static __assign__(a: LightType, b: LightType) # LightType = LightType
func pure __add__(b: LightType) -> LightType # LightType + LightType -> LightType
func static __iadd__(a: LightType, b: LightType) # LightType += LightType
func pure __eq__(b: LightType) -> bool # LightType == LightType -> bool
func pure __neq__(b: LightType) -> bool # LightType __neq__ LightType -> bool
func pure __bitand__(b: LightType) -> LightType # LightType & LightType -> LightType
func pure __bitor__(b: LightType) -> LightType # LightType | LightType -> LightType
# constants
let AMBIENT: LightType
let CONE: LightType
let DIRECTIONAL: LightType
let POINT: LightType
Functions ed
- func static pure all(type: Class&) -> LightType[]
- ...
- func static pure from_int(i: i32) -> LightType
- ...
- func static pure parse(label: string, type: Class&) -> LightType
- ...