Kaba class HDRResolver ed

...

Syntax ed

class HDRResolver extends Renderer
    var bloom_factor: f32
    var bloom_levels: BloomLevel[4]
    var depth_buffer: shared![DepthBuffer]
    var exposure: f32
    var light_meter: LightMeter&
    var texture: shared![Texture]

    # constructors
    func mut __init__(ctx: Context&, width: i32, height: i32)

    # nested classes
    class BloomLevel

Nested classes ed

Elements ed

var bloom_factor: f32
...

var bloom_levels: BloomLevel[4]
...

var depth_buffer: shared![DepthBuffer]
...

var exposure: f32
...

var light_meter: LightMeter&
...

var texture: shared![Texture]
...