Kaba class SolidBody ed

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Syntax ed

class SolidBody extends Component
    var g_factor: f32
    var mass: f32
    var owner: Entity&
    var physics_active: bool
    var physics_passive: bool
    var rot: vec3
    var theta: mat3
    var vel: vec3

    # constructors
    func mut __init__()

    # functions
    func mut add_force(f: vec3, rho: vec3)
    func mut add_impulse(p: vec3, rho: vec3)
    func mut add_torque(t: vec3)
    func mut add_torque_impulse(l: vec3)
    func mut update_mass()
    func mut update_motion(mask: i32)

Functions ed

func mut add_force(f: vec3, rho: vec3)
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func mut add_impulse(p: vec3, rho: vec3)
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func mut add_torque(t: vec3)
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func mut add_torque_impulse(l: vec3)
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func mut update_mass()
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func mut update_motion(mask: i32)
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Elements ed

var g_factor: f32
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var mass: f32
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var owner: Entity&
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var physics_active: bool
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var physics_passive: bool
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var rot: vec3
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var theta: mat3
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var vel: vec3
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