Kaba class SolidBody ed
...
Syntax ed
class SolidBody extends Component
var g_factor: f32
var mass: f32
var owner: Entity&
var physics_active: bool
var physics_passive: bool
var rot: vec3
var theta: mat3
var vel: vec3
# constructors
func mut __init__()
# functions
func mut add_force(f: vec3, rho: vec3)
func mut add_impulse(p: vec3, rho: vec3)
func mut add_torque(t: vec3)
func mut add_torque_impulse(l: vec3)
func mut update_mass()
func mut update_motion(mask: i32)
Functions ed
- func mut add_force(f: vec3, rho: vec3)
- ...
- func mut add_impulse(p: vec3, rho: vec3)
- ...
- func mut add_torque(t: vec3)
- ...
- func mut add_torque_impulse(l: vec3)
- ...
- func mut update_mass()
- ...
- func mut update_motion(mask: i32)
- ...
Elements ed
- var g_factor: f32
- ...
- var mass: f32
- ...
- var owner: Entity&
- ...
- var physics_active: bool
- ...
- var physics_passive: bool
- ...
- var rot: vec3
- ...
- var theta: mat3
- ...
- var vel: vec3
- ...