Kaba class Camera ed
...
Syntax ed
class Camera extends Component
var bloom_factor: f32
var bloom_radius: f32
var enabled: bool
var exposure: f32
var focal_blur: f32
var focal_length: f32
var focus_enabled: bool
var fov: f32
var m_view: mat4
var max_depth: f32
var min_depth: f32
var owner: Entity&
var show: bool
# constructors
func mut __init__()
# functions
func project(p: vec3) -> vec3
func unproject(p: vec3) -> vec3
func mut update_matrices(aspect_ratio: f32)
Functions ed
- func project(p: vec3) -> vec3
- ...
- func unproject(p: vec3) -> vec3
- ...
- func mut update_matrices(aspect_ratio: f32)
- ...
Elements ed
- var bloom_factor: f32
- ...
- var bloom_radius: f32
- ...
- var enabled: bool
- ...
- var exposure: f32
- ...
- var focal_blur: f32
- ...
- var focal_length: f32
- ...
- var focus_enabled: bool
- ...
- var fov: f32
- ...
- var m_view: mat4
- ...
- var max_depth: f32
- ...
- var min_depth: f32
- ...
- var owner: Entity&
- ...
- var show: bool
- ...