Kaba class Material ed
...
Syntax ed
class Material
var albedo: color
var cast_shadow: bool
var emission: color
var metal: f32
var roughness: f32
var textures: shared![Texture][]
# constructors
func mut __init__()
# functions
func mut add_uniform(name: string, p: f32*, size: i32)
Functions ed
- func mut add_uniform(name: string, p: f32*, size: i32)
- ...
Elements ed
- var albedo: color
- ...
- var cast_shadow: bool
- ...
- var emission: color
- ...
- var metal: f32
- ...
- var roughness: f32
- ...
- var textures: shared![Texture][]
- ...