Kaba class Animator ed
...
Syntax ed
class Animator extends Component
var owner: Entity&
# constructors
func mut __init__()
# functions
func mut add(op: Operation, move: i32, out t: f32, dt: f32, loop: bool) -> bool
func mut add_x(op: Operation, p1: f32, p2: f32, move: i32, out t: f32, dt: f32, vel_param: f32, loop: bool) -> bool
func mut is_done(op_no: i32) -> bool
func mut reset()
# nested classes
class Operation
Nested classes ed
- class Operation
Functions ed
- func mut add(op: Operation, move: i32, out t: f32, dt: f32, loop: bool) -> bool
- ...
- func mut add_x(op: Operation, p1: f32, p2: f32, move: i32, out t: f32, dt: f32, vel_param: f32, loop: bool) -> bool
- ...
- func mut is_done(op_no: i32) -> bool
- ...
- func mut reset()
- ...
Elements ed
- var owner: Entity&
- ...