Kaba package y.gfx ed
Classes ed
- class CubeMap extends Texture
- class DepthBuffer extends Texture
- class FrameBuffer
- struct PointVertex
- class PrimitiveTopology
- class Shader
- class Texture
- struct Vertex
- class VertexBuffer
- struct VertexFx
- class VolumeTexture extends Texture
Functions ed
- func static create_shader(source: string) -> xfer[Shader]
- func static load_shader(filename: Path) -> shared![Shader]
- func static load_texture(filename: Path) -> shared![Texture]
Variables ed
- var static tex_white: shared![Texture]