Kaba class Sound ed
...
Syntax ed
class Sound extends BaseClass
# constructors
func mut __init__()
# functions
func pause(pause: bool)
func play(loop: bool)
func set(pos: vec3, vel: vec3, r_min: f32, r_max: f32, speed: f32, volume: f32)
func stop()
func static emit(filename: Path, pos: vec3, r_min: f32, r_max: f32, speed: f32, volume: f32, loop: bool) -> xfer[Sound]
func static load(filename: Path) -> xfer[Sound]
# operators
func __del_override__() # __del_override__ Sound
Functions ed
- func pause(pause: bool)
- ...
- func play(loop: bool)
- ...
- func set(pos: vec3, vel: vec3, r_min: f32, r_max: f32, speed: f32, volume: f32)
- ...
- func stop()
- ...
- func static emit(filename: Path, pos: vec3, r_min: f32, r_max: f32, speed: f32, volume: f32, loop: bool) -> xfer[Sound]
- ...
- func static load(filename: Path) -> xfer[Sound]
- ...