Kaba class UserMesh ed
...
Syntax ed
class UserMesh extends Component
var geometry_shader_module: string
var material: owned[Material]
var owner: Entity&
var topology: PrimitiveTopology
var vertex_buffer: owned[VertexBuffer]
var vertex_shader_module: string
# constructors
func mut __init__()
Elements ed
- var geometry_shader_module: string
- ...
- var material: owned[Material]
- ...
- var owner: Entity&
- ...
- var topology: PrimitiveTopology
- ...
- var vertex_buffer: owned[VertexBuffer]
- ...
- var vertex_shader_module: string
- ...