Kaba class Camera ed
Syntax ed
class Camera
quaternion ang
plane[] clipping_plane
rect dest
bool enabled
Model*[] ignore
Texture* input
matrix m_all
float max_depth
float min_depth
Texture* output
Shader* override_shader
vector pos
vector rot
float scale_x
bool shaded_displays
Shader* shader
bool show
vector vel
float z
float zoom
# functions
void __init__(vector pos, quaternion ang, rect dest)
void __init__()
virtual void on_iterate(float dt)
vector project(vector v)
void start(string filename, vector dpos)
void stop()
vector unproject(vector v)
Functions ed
- void __init__(vector pos, quaternion ang, rect dest)
- description
- void __init__()
- description
- void on_iterate(float dt)
- description
- vector project(vector v)
- description
- void start(string filename, vector dpos)
- description
- void stop()
- description
- vector unproject(vector v)
- description
Elements ed
- quaternion ang
- description
- plane[] clipping_plane
- description
- rect dest
- description
- bool enabled
- description
- Model*[] ignore
- description
- Texture* input
- description
- matrix m_all
- description
- float max_depth
- description
- float min_depth
- description
- Texture* output
- description
- Shader* override_shader
- description
- vector pos
- description
- vector rot
- description
- float scale_x
- description
- bool shaded_displays
- description
- Shader* shader
- description
- bool show
- description
- vector vel
- description
- float z
- description
- float zoom
- description