Kaba class StatLayer ed
...
Syntax ed
class StatLayer
var dset: owned![DescriptorSet]
var frames: i32
var im: owned![Image]
var pipeline: owned![GraphicsPipeline]
var tex: owned![Texture]
var timer: owned![Timer]
var ubo: owned![UniformBuffer]
var vb: owned![VertexBuffer]
# constructors
func mut __init__(shader: Shader*, rp: RenderPass*, subpass: i32, pool: DescriptorPool*)
# functions
func draw(out cb: CommandBuffer)
func mut tick()
Functions ed
- func draw(out cb: CommandBuffer)
- ...
- func mut tick()
- ...
Elements ed
- var dset: owned![DescriptorSet]
- ...
- var frames: i32
- ...
- var im: owned![Image]
- ...
- var pipeline: owned![GraphicsPipeline]
- ...
- var tex: owned![Texture]
- ...
- var timer: owned![Timer]
- ...
- var ubo: owned![UniformBuffer]
- ...
- var vb: owned![VertexBuffer]
- ...