Kaba class Texture ed
...
Syntax ed
class Texture
var height: i32
var view: void*
var width: i32
# constructors
func mut __init__()
func mut __init__(w: i32, h: i32, format: string)
# functions
func mut write(image: Image)
func mut write(data: void&, nx: i32, ny: i32, nz: i32, format: string)
func static load(filename: Path) -> xfer[Texture]
Functions ed
- func mut write(image: Image)
- ...
- func mut write(data: void&, nx: i32, ny: i32, nz: i32, format: string)
- ...
- func static load(filename: Path) -> xfer[Texture]
- ...
Elements ed
- var height: i32
- ...
- var view: void*
- ...
- var width: i32
- ...