Kaba class FrameBuffer ed
...
Syntax ed
class FrameBuffer
var height: i32
var width: i32
# constructors
func mut __init__(rp: RenderPass*, attachments: shared![Texture][])
# functions
func area() -> Rect
Functions ed
- func area() -> Rect
- ...
Elements ed
- var height: i32
- ...
- var width: i32
- ...