Kaba class FrameBuffer ed

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Syntax ed

class FrameBuffer
    var height: i32
    var width: i32

    # constructors
    func mut __init__(rp: RenderPass*, attachments: shared![Texture][])

    # functions
    func area() -> Rect

Functions ed

func area() -> Rect
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Elements ed

var height: i32
...

var width: i32
...