Kaba class DepthBuffer ed

...

Syntax ed

class DepthBuffer extends Texture
    var height: i32
    var view: void*
    var width: i32

    # constructors
    func mut __init__(w: i32, h: i32, format: string, with_sampler: bool)

Elements ed

var height: i32
...

var view: void*
...

var width: i32
...