Kaba function CommandBuffer.begin_render_pass ed
...
Syntax ed
func mut CommandBuffer.begin_render_pass(rp: RenderPass*, fb: FrameBuffer*)
Parameters ed
- rp: RenderPass*
- ...
- fb: FrameBuffer*
- ...
...
func mut CommandBuffer.begin_render_pass(rp: RenderPass*, fb: FrameBuffer*)