Kaba class Ray ed
...
Syntax ed
class Ray
var u: vec3
var v: vec3
# constructors
func mut __init__()
func mut __init__(a: vec3, b: vec3)
# functions
func pure intersect_plane(pl: Plane) -> vec3?
func static pure dot(r1: Ray, r2: Ray) -> f32
# operators
func mut __assign__(b: Ray) # Ray = Ray
func pure __eq__(b: Ray) -> bool # Ray == Ray -> bool
func pure __neq__(b: Ray) -> bool # Ray __neq__ Ray -> bool
Functions ed
- func pure intersect_plane(pl: Plane) -> vec3?
- ...
- func static pure dot(r1: Ray, r2: Ray) -> f32
- ...
Elements ed
- var u: vec3
- ...
- var v: vec3
- ...