Kaba function gl.bind_image ed
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Syntax ed
func static gl.bind_image(binding: i32, t: Texture*, level: i32, layer: i32, writable: bool)
Parameters ed
- binding: i32
- ...
- t: Texture*
- ...
- level: i32
- ...
- layer: i32
- ...
- writable: bool
- ...
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func static gl.bind_image(binding: i32, t: Texture*, level: i32, layer: i32, writable: bool)