Kaba class Context ed
...
Syntax ed
class Context
var default_framebuffer: FrameBuffer&
var default_shader_2d: Shader&
var default_shader_3d: Shader&
var extensions: string[]
var gl_renderer: string
var gl_version: string
var glsl_version: string
var tex_white: Texture&
var vb_temp: VertexBuffer&
var vb_temp_i: VertexBuffer&
# constructors
func mut __init__()
# functions
func mut create_shader(source: string) -> xfer[Shader]
func mut load_shader(filename: Path) -> xfer[Shader]
Functions ed
- func mut create_shader(source: string) -> xfer[Shader]
- ...
- func mut load_shader(filename: Path) -> xfer[Shader]
- ...
Elements ed
- var default_framebuffer: FrameBuffer&
- ...
- var default_shader_2d: Shader&
- ...
- var default_shader_3d: Shader&
- ...
- var extensions: string[]
- ...
- var gl_renderer: string
- ...
- var gl_version: string
- ...
- var glsl_version: string
- ...
- var tex_white: Texture&
- ...
- var vb_temp: VertexBuffer&
- ...
- var vb_temp_i: VertexBuffer&
- ...