Kaba struct Triangle ed

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Syntax ed

struct Triangle extends SingleData
    var is_selected: bool
    var is_special: bool
    var m_delta: bool
    var m_old: bool
    var material: i32
    var normal: vec3[3]
    var normal_dirty: bool
    var normal_index: i32[3]
    var pos: vec3
    var skin_vertex: vec3[8][3]
    var temp_normal: vec3
    var vertex: i32[3]
    var view_stage: i32

    # constructors
    func mut __init__(view_stage: i32, is_selected: bool, m_delta: bool, m_old: bool, is_special: bool, pos: vec3)

    # operators
    func mut __assign__(other: Triangle) # Triangle = Triangle

Elements ed

var is_selected: bool
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var is_special: bool
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var m_delta: bool
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var m_old: bool
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var material: i32
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var normal: vec3[3]
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var normal_dirty: bool
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var normal_index: i32[3]
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var pos: vec3
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var skin_vertex: vec3[8][3]
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var temp_normal: vec3
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var vertex: i32[3]
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var view_stage: i32
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