Kaba struct Triangle ed
...
Syntax ed
struct Triangle extends SingleData
var is_selected: bool
var is_special: bool
var m_delta: bool
var m_old: bool
var material: i32
var normal: vec3[3]
var normal_dirty: bool
var normal_index: i32[3]
var pos: vec3
var skin_vertex: vec3[8][3]
var temp_normal: vec3
var vertex: i32[3]
var view_stage: i32
# constructors
func mut __init__(view_stage: i32, is_selected: bool, m_delta: bool, m_old: bool, is_special: bool, pos: vec3)
# operators
func mut __assign__(other: Triangle) # Triangle = Triangle
Elements ed
- var is_selected: bool
- ...
- var is_special: bool
- ...
- var m_delta: bool
- ...
- var m_old: bool
- ...
- var material: i32
- ...
- var normal: vec3[3]
- ...
- var normal_dirty: bool
- ...
- var normal_index: i32[3]
- ...
- var pos: vec3
- ...
- var skin_vertex: vec3[8][3]
- ...
- var temp_normal: vec3
- ...
- var vertex: i32[3]
- ...
- var view_stage: i32
- ...