Kaba struct Material ed
...
Syntax ed
struct Material
var alpha_destination: i32
var alpha_factor: f32
var alpha_source: i32
var alpha_z_buffer: bool
var ambient: color
var diffuse: color
var emission: color
var filename: Path
var material: Material&
var num_textures: i32
var shininess: f32
var specular: color
var texture: Texture&[8]
var texture_file: string[8]
var transparency_mode: i32
var user_color: bool
var user_transparency: bool
# constructors
func mut __init__()
# operators
func mut __assign__(other: Material) # Material = Material
Elements ed
- var alpha_destination: i32
- ...
- var alpha_factor: f32
- ...
- var alpha_source: i32
- ...
- var alpha_z_buffer: bool
- ...
- var ambient: color
- ...
- var diffuse: color
- ...
- var emission: color
- ...
- var filename: Path
- ...
- var material: Material&
- ...
- var num_textures: i32
- ...
- var shininess: f32
- ...
- var specular: color
- ...
- var texture: Texture&[8]
- ...
- var texture_file: string[8]
- ...
- var transparency_mode: i32
- ...
- var user_color: bool
- ...
- var user_transparency: bool
- ...