Kaba class Ball ed

...

Syntax ed

class Ball extends Geometry
    var edge: Edge[]
    var is_closed: bool
    var polygon: Polygon[]
    var vertex: Vertex[]

    # constructors
    func mut __init__(pos: vec3, radius: f32, num_x: i32, num_y: i32)

Elements ed

var edge: Edge[]
...

var is_closed: bool
...

var polygon: Polygon[]
...

var vertex: Vertex[]
...